DFHack Notes gui/hack-wish plant growth potash createitem SEEDS PLANT_MAT:MUSHROOM_HELMET_PLUMP:SEED 100 createitem SEEDS PLANT_MAT:POD_SWEET:SEED 100 createitem SEEDS PLANT_MAT:MUSHROOM_CUP_DIMPLE:SEED 100 createitem SEEDS PLANT_MAT:BUSH_QUARRY:SEED 100 createitem SEEDS PLANT_MAT:GRASS_WHEAT_CAVE:SEED 100 createitem SEEDS:PLANT_MAT:GRASS_TAIL_PIG:SEED 100 growcrops growcrops [name] createitem BAR INORGANIC:SILVER 100 createitem BIN INORGANIC:COPPER 100 createitem BAR PLANT_MAT:BUSH_QUARRY:SOAP 100 createitem BARREL INORGANIC:SILVER 100 createitem WOOD PLANT_MAT:TOWER_CAP:WOOD 100 createitem GEM INORGANIC:EMERALD 100 ####cut createitem ROUGH INORGANIC:EMERALD 100 ###UNCUT createitem ROUGH INORGANIC:EMERALD 100 createitem BOULDER INORGANIC:MARBLE 100 createitem CLOTH CREATURE_MAT:SPIDER_CAVE:SILK 1 createitem FISH FISH_SHAD:MALE 5 createitem ROUGH GLASS_GREEN:NONE createitem BED PLANT_MAT:OAK:WOOD 20 createitem CABINET PLANT_MAT:OAK:WOOD 20 createitem BOX PLANT_MAT:OAK:WOOD 100 createitem PLANT PLANT:GRASS_WHEAT_CAVE 100 # brew dwarven beer createitem BAR PEARLASH 10 createitem BAR COAL 20 ## refined createitem AMMO:ITEM_AMMO_BOLTS PLANT:GOBLIN_CAP:WOOD 100 soil: tiletypes paint shape floor paint material soil paint special normal range 10 10 1 air: paint shape empty paint material air dfhack.gui.getSelectedUnit().mood = df.mood_type.None o=dfhack.gui.getSelectedUnit() for key,value in pairs(o) do print("="..key) end